
XCOM - Wikipedia
XCOM (originally called X-COM) is a science fiction video game franchise featuring an elite international organization tasked with countering alien invasions of Earth. The series began …
XCOM: Enemy Unknown on Steam
Oct 8, 2012 · XCOM: Enemy Unknown will place you in control of a secret paramilitary organization called XCOM. As the XCOM commander, you will defend against a terrifying …
XCOM Franchise Official Site | 2K Games
Lead Chimera Squad through a new experience that innovates on XCOM’s turn-based legacy, utilizing strategy, teamwork, and new breach-and-clear gameplay to complete your mission …
List of Video Games - XCOM Wiki
List of Video Games An overview of the series that started out heavily influenced by Gerry Anderson's U.F.O. TV show from 1970.
This mech themed XCOM-like just got a gargantuan update that …
1 day ago · Games Strategy Phantom Brigade This mech themed XCOM-like just got a gargantuan update that overhauls its campaign, redesigns its overworld, and adds …
XCOM Franchise - Steam
Feb 4, 2016 · XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible …
XCOM 2 - Wikipedia
XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K. It is the sequel to 2012's reboot of the series, XCOM: Enemy Unknown; it takes place 20 …
Everything To Know About XCOM | Fandom
Dive into the thrilling universe of XCOM, a popular series of video games developed by Firaxis Games and published by 2K Games. The original game, XCOM: Enemy Unknown, introduced …
XCOM: Enemy Unknown Official Site | 2K Games
Command your personnel in tactical turn-based gameplay with incredible action sequences and on-the-ground combat that spans the globe in over 70 unique missions. Battle with friends in …
Every XCOM Game Ranked: From Clunky Classics to Tactical …
May 1, 2025 · From dated DOS relics to modern masterpieces, here’s TV Pulse Magazine’s ranking* of every XCOM game based on playability, and factoring in mechanics, accessibility, …