The Dark Ages. It should be accessible and approachable; easy enough for newcomers to learn, but challenging enough for long-time Doom players; innovative enough to justify its existence after Doom ...
When game director Hugo Martin discussed “Doom: The Dark Ages,” three images spring up over the discourse. The first is Leonidas in the “300” battling the Persians at the Hot Gates in Thermopylae. The ...
The Dark Ages recently sat down to discuss their inspirations for winding the clock back instead of forward, and how it will influence gameplay.
DOOM is back with purpose, weight, and a bigger scope than ever before. We were invited to a press briefing a few days before today’s Xbox Developer Direct to get an early look. After viewing the ...
The creative director for Doom (2016) and Doom Eternal, Hugo Martin, is the game director of Doom: The Dark Ages - and he’s a big Batman fan.