Level design is an important aspect of many video game genres, but it's particularly integral in a Metroidvania. Exploration is at the heart of every Metroidvania game, and nothing encourages players ...
Star Wars Jedi: Fallen Order was a Metroidvania at the very base level. Across each of the game's planets, players would often run into some kind of obstacle that blocked their path forward. This ...
When Miles Tost moved from The Witcher 3 to Cyberpunk 2077 in 2016, he soon realized that he was dealing with a unique challenge. Despite both being RPGs, the two “couldn’t be more different,” with CD ...
The Misty Mountain Path on Mt Meditation is a tricky area to navigate in Neptunia Game Maker R:Evolution. The only way through is to follow a specific pattern of exits to get through the mists. The ...