Editor’s note: This is a Q&A between attorneys Beth Ferrill and Lauren Dreyer of Finnegan, and UX/UI designers Erik Dreyer of GoodShuffle and John Sanchez of Academy. User experience and ...
While at the San Francisco Auto Show last year, I wondered why car dashboards were so wrong? Every car — regardless of category or price — had the same mess of dials, buttons, lights and screens ...
Most applications are designed to help people get their job done, so the success of an application often depends largely on how people use it. Many application development teams falsely assume that ...
Kent State University has added a bachelor’s degree program to meet the growing demand for jobs in the field of user ...
The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
Balancing the fine principles that govern user interface with superior functionality is an art form in itself. Just like a writer must trim the fat off sentences for clarity, so too must a web ...
There are two fundamental approaches to usability. One is usability by evaluation; the other is usability by principles. Usability by evaluation involves dissecting a design to find its strong and ...
Everyone has an opinion about user interfaces. The trouble is, most people don’t have enough experience to back those opinions up. Among PC and Mac users worldwide, most use one platform regularly and ...
Above: A demonstration of the User Interface of the PS4. A list of noteworthy items will be accessible to the user, largely dedicated to the gaming side of things. Unlike the PlayStation 3 UI, the ...
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